Gaming & Esports

The convincing time adventure is the old sky

Seven years ago, Wadjet Eye games were released UncommonPoint adventure and click Industry by surprise. When combining ideas from RPGS BIOWARE, this was a game in which the Companions I took with you for any change task not only how the puzzles were resolved, but how the story was listed. It was great, and received wide praise. Wadjet Eye Follow -up game, about seven years later, is Ancient skyAnd although its structure takes a more traditional form, it is constantly an ambitious and innovative part of the elaborate stories.

When I started playing this travel adventure, I wrote and programmed it by Dave Gilbert, I was waiting for this insight. It is 2062, and FIA Quinn is a time agent for Chronozen, a company that brings back wealthy customers in time, while maintaining the control imposed by the government on the schedule. In seven chapters of seven different clients, you can visit different points within a few hundred years of New York history, surprises of transformations, and puzzle solutions through your stocks and conversations. The longer you played, the more you realize that a development is not coming, and the more I realize how safe it is.

“It took it some time to overcome the burden of expectations,” Dave Gilbert told me in a video call this week. (()UncommonOvering all expectations, sales on the one hand, a review, and there was this pressure to fulfill or overcome it. He was paralyzed.

I am pleased to report the result is a tremendous success. Ancient sky It is a great adventure game, which explores its central perception of seven different angles, full of pity that focuses on the characters and which players will expect for a long time from the Wadjet Eye games, and the new arrivals will find refreshing. It is chosen to describe it as “clear” simply because it (some of the paradoxes) tells a written story, because it is very complicated in its narration and its construction on the world, but in the absence of a touch of good stories.

صورة لمقال بعنوان مغامرة السفر الزمنية المقنعة هذه هي لعبة لا بد منهاScreenshot: Wadjet Eye Games / Kotaku

If we looked back despite the Catalog of Gilbert, its toys have always been related to the complications of the character, on how the world affects its characters, rather than how its characters affect the world. Since 2006 Chef– A intimate piece of the crisis of faith that the rabbi suffers from – This is how the eye games shone in Wadjet, and this is the case again Ancient sky. This is a game that has been placed in a future world that is always changing because of the actions of travelers of time in the personal past, but it is a game about FIA Quinn, a person is usually separated enough to be able to work in this continuous instability, but he now finds itself affected by its confrontations.

Gilbert spent a full year in an attempt to make a game, although it focuses on the concept of travel at the same time, it had serious consequences, an epic in which the world of the day that FIA returns was destroyed, and it must explore the past to discover the issue and save the world. “I found it impossible to focus on,” Gilbert told me. “Perhaps the year 2020 had to do so.”

It is easy to see from the outside what the issue is: he turned his point of view, and he was trying to make a game for a world instead of the person he suffers from. But then, from Be able to Work naturally in 2020? What is wonderful in this final product is how it is still its origin during an international crisis of existentialism there strongly, but it is now reflected in an intimate sense, worrying …

صورة لمقال بعنوان مغامرة السفر الزمنية المقنعة هذه هي لعبة لا بد منهاScreenshot: Wadjet Eye Games / Kotaku

“Sug” is a basic concept Ancient skyIt is a game that also relates to love, loss, restoration of the past and freedom from restrictions. Malaise is a term used by Chronozen agents in referring to a known side effect of trade, as a person can spend days helping the customer to restore a favorite moment, or put remorse for time properly from his past, just to return and find some previous change in the past, he has eliminated the person who was far from existence. In fact, it is understood that the customer himself by the world is constantly changing. At one time, FIA receives an angry phone call from a husband you have never heard of demanding the reason for the lack of care of the children you have never received.

The distress leaks to the player in the best possible way, and the feeling of irrational nature of a lot of reality is often tragic, but sometimes it is indifferent. When I put this on Gilbert, he reminds me, “Is it clear that I designed this game in 2020? I will release it during the second Trump presidency?”

In this complex setting, you may wonder how the game deals with time travel rules. Often in the science fiction place, we bombed instructions and vital importance to non -change anythingFrom protecting the relative present at any cost. Ancient sky It is especially liberated in its liberation from this, as it is in a world, where travel has been within a few years after time possible – there are no rules, even some The government organization has become vital. Some of the very critical events have been set, and all people are appointed by their importance in the schedule. It is morally hateful, and is very liberated. Drink some events, places and people with Time Time Wolley. Then there is a somewhat arbitrary judgment that causes himself to meet.

صورة لمقال بعنوان مغامرة السفر الزمنية المقنعة هذه هي لعبة لا بد منهاScreenshot: Wadjet Eye Games / Kotaku

One fixed event in time is September 11, 2001. In the game to this point, I have experienced stories about people who want to address regret, or ask the Long Dead, but at points in history somewhat important to the story. Chapter 11 of September is more clear because the time was appointed as a basic matter in the story he tells, not to mention that this is a region that the games did not dare walk. For Gilbert, who lived in New York in 2001 and watched the World Trade Center on fire, it is an incredibly personal story, and he felt ready to approach.

Decisively, this chapter is not so on Terrorist attack at all. It is a separate story about an unnoticed murder, and the body found the morning of the attacks. Police investigator wants to close, wants – for very personal reasons – to resolve a crime that has been lost in the events that followed. And soon it becomes clear that she actually wants to prevent occurrence at all. So the chapter plays on September 10, and for various reasons, it also exceeds a month or so. “I couldn’t bring myself to show the same event,” says Gilbert, recalling how he was on his way to his grandmother’s funeral when he led the burning twin towers. “I did not trust myself to be able to deal with it. After I went through it, I managed to instill a lot of my experience of the way the characters talk about it. IPhone (character in the chapter) says,” It looked like a giant burning cigarette. “This is what I thought about when I saw them for the first time.

What makes this bolder is that this is a separation from the police corruption, which was identified at a time when NYPD was held with almost sacred sanctification. The game is courageous enough to explore this, sensitive to the tragedy, but it is bold and frank about the reality of the police. This helps through everything through the FIA ​​perspective, which is completely unlikely. She lives after 60 years of the event. “It is like talking about Hindenburg, or Titanic. It is an ancient history for her.”

صورة لمقال بعنوان مغامرة السفر الزمنية المقنعة هذه هي لعبة لا بد منهاScreenshot: Wadjet Eye Games / Kotaku

Once again, it is an excellent example of how the game focuses on the specific minutiae of the character, instead of the world around them – the game does not want to preach about attacks or response, and do not want to perform amazing reverence, but rather to talk about how a handful of people suffered from the horror of the moment. And the crime of an event. And different forms of corruption. And … love. “I created a love story with the background of 9/11. He took me as a surprise. Sometimes you don’t go to the place where you expect,” says Gilbert.

This is definitely true in my entire game experience. The most amazing me after the completion of the long adventure is the number of memories that I left. Often, when I finished a game you enjoyed, I will remember it almost like a vacation I had. I will think again to an important moment with fondness, with that warm memory of being fun somewhere. with Ancient skyI realize that I have multiple memories, as if I were in a series of holidays. There is the story of old boxing matches, and at that time I was infiltrating into the header laboratories, and when I tried to discover the identity of a painter in the twenties of the twentieth century.

Although the game has a strong arc, and a very satisfactory conclusion I have never seen, its individual chapters are so remarkable that I feel unique adventure games. To the extent that with the end of each chapter, the matter ended with a rewarding thing, I found myself thinking, “that would be a very satisfactory end for this game,” then I am pleased to find that she was communicating, and I would have been testing another complete story.

صورة لمقال بعنوان مغامرة السفر الزمنية المقنعة هذه هي لعبة لا بد منهاScreenshot: Wadjet Eye Games / Kotaku

Ancient sky It is a very enjoyable game, a game that causes a big change in the catalog with the ordinary artist Ben Chandler, who is hand -drawn by hand to a group of characters instead of his traditional pixels. I was not sure of this shift when I started, but I became very convinced for a short time. It was also, as is always the case for the developer, and it behaves the wonderful voice and direction – I was not convinced of FIA’s audio photography when I played the illustration, but I was completely wrong, and I loved it completely now. The context plays a huge role here, and Sally Pomont’s performance fully won. It is a wonderful comprehensive crew, but I want to invite Shaneisha Sumailaka in particular to photograph her about iPhone, a favorite character for me.

while Ancient sky It is a “traditional” adventure game more than UncommonThe game is harmful to leaving it. This is a very ambitious game, and perhaps even seven different games combined in one, re -invented its approach again and again in its central perception all the time. It is stuck with me, I am still thinking about it days after finishing playing.

Ancient sky Outside the day for the personal computer, Mac and Linux steam and Go. The switch was delayed.

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