Gaming & Esports

Carry Meta Update – DOTABUFF

One of the biggest complaints in the latest patch was the low load variety. The game’s meta is dominated by Luna, Medusa, and Dragon Knight, the expansion and flash trio. Although we’re only getting a smaller character patch, we’re thrilled to highlight that the first meta position is currently in a much healthier place, with several notable transfers returning to the meta.

Since the changes to Blade of angerwhich is now expanding with attack speed, a lot of players have begun to experience Mjolnir Mjolnir Juggernaut, with relative success. This made sense – in theory, Juggernaut could pose a threat with his right-clicks and first ability, making him an all-purpose damage dealer.

This no longer works, or rather it doesn’t work like the good old one Battle of anger Battle of anger Build with Bladeform face. Having the ability to farm faster and have more sustain seems completely superior in the current, slower meta. So, while you’re maximizing your damage output with Mjollnir and Power tackle Power tackleAnd the utility, MS, and Armor you get from Stage shoes Stage shoes The Battlefury is stronger.

Obtaining trinkets and magic wands is still a given, although most high-level players no longer look for the double. Wraith band Wraith bandinstead of trying to get Battlefury as quickly as possible and then moving on Yasha Yasha And its derivatives. One of the most common continuations of this construction is Scepter of sheep Scepter of sheep In order to round out the added gap, but we also often see the rhythm played with a butterfly butterfly Or some technical elements such as Eye Skadi Eye Skadi or Monkey King Bar Monkey King Bar.

Make sure the game comes late, you have A dagger flashed A dagger flashed And maybe The invalidator The invalidator Ready. The hero is still severely faced with many diverse defensive options, therefore The invalidator The invalidator It is almost mandatory in every game. between Magi ogres Magi ogres and Leach Leach Having control over the definition of support is never a bad option.

Another champion of “Embedded Immunity” is back. While we are part of Unrestricted Face, good old anger It’s still a better idea in most games, maybe outside of it Damn Damn or Master monster Master monster Matches.

Currently Lifestealer is pretty much it Sparkle Sparkle-Hero Rush. get a bracer bracermaybe Orb of corrosion Orb of corrosionIf it can guarantee you a kill or two, finish your mission Stage shoes Stage shoes And you only need to rush at 15 Radiance a minute early to get the extra farming speed and some survivability in teamfights.

while Mordigian bracelet Mordigian bracelet It is a very high hero value, seems a bit aggressive in the current meta and is best reserved for games where you feel pressure across the map and may need to join fights before the 15 minute mark. Instead, go for Sanjh and Yasha Sanjh and Yasha And ending with Scepter of sheep Scepter of sheep It should be considered the default.

Disarm on the Aghanim’s perk can be extremely powerful in almost every game: “stopping” an enemy’s carry for five seconds and wasting their BKB duration is extremely demoralizing to the enemy team, and has the added benefit of waiting out your mission. anger wetting.

Also don’t underestimate Aghanim fragment Aghanim fragment On the hero. It can be a great source of sustainability for your entire team in teamfights and many players still underestimate the amount of health it can provide.

The truth is that the champion still feels like he’s one push away from being relevant in the higher level classes. However, in your average taverns, it should work wonders – getting a second life is an undeniable boon against teams with slightly worse goal priorities.

For similar reasons we feel Bone Guardian The face should also be the default side. Skeletons are very difficult to deal with, most of the time they will exit the area and sometimes kill enemy support directly. Of course you don’t go to that side versus heroes like King of sand King of sandbut in most games, you can have your Skellies speed up the early game to a Sparkle Sparkle It is an excellent play.

Skellies also pair well with the popularity currently Leach Leach. The latter is often mana-hungry, especially in games where many players need mangoes in order to survive, but with a constant army of skeletons spawning, dying and respawning, it becomes much less of an issue. It certainly doesn’t hurt that it makes for one of the most oppressive and powerful arcades.

Finally, while arriving late may not necessarily be the best idea for a hero, since he doesn’t scale as well as most Agility campaigns, it’s not as bad as some players might assume. The Late Aghanim upgrade can allow the hero some very powerful plays, often ensuring a draw in a teamfight at the very least.

The meta load is certainly fun to watch: the reappearance of some heroes leads to the emergence of other heroes in other roles, starting and accelerating the meta cycle. For a patch released in July, this is great – the game feels refreshed, though we’re certainly hoping for something big to happen early next year.

Right now, it’s hard to complain and there’s certainly a lot to explore. What are your thoughts on this topic and do you have any other hidden gems of the current meta that you’d like to share?


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