Ultra-Low Latency Interactive Live Streaming Survey Report Launches


As the streaming revolution continues to expand, content creators and content distributors are trying to find a way forward between affordability and scale. A new report will be released today entitled Current trends in ultra-low latency interactive live streamingaddresses several potential ways to balance competing demands for the continuity of content creation and distribution.
Sponsored AMDmade by Help me with Stream Research FoundationProduced by Streaming Media magazine, the new report expands on a Live main show With the same name from November Streaming Media Connect event.
On the one hand, as the performance required from the average live stream production kit has increased, so has the cost of delivering a live stream. Survey respondents feel this disconnect. “Scaling is an issue when supporting so many live services,” noted one respondent when asked what ambitious developments they would like to see over the next two years.
To address balance, and a report He points out that three areas need to be taken into consideration: price, performance, and power. One suggested way to deal with distribution bottlenecks is for the industry to provide “more efficient and cost-effective IP streaming solutions using public Internet pipes,” while another participant noted that the next two years need to bring “better compression technology and greater Internet bandwidth.” [capacity]”.
We also note in the report that it is clear that live streaming workflows are moving towards a seller’s market – at least in the short term – with a full quarter of respondents saying that 100% of live streaming workflows require transcoding. It’s a bit difficult to judge the performance aspect, as it seems like the content workflow is still primarily focused on AWS or on-premise processing. The former continues to dominate the cloud-based live streaming workflow consolidation that we’ve seen across the industry, but the resurgence of on-premises workflows provides an opportunity to reduce costs while raising the transcoding performance bar for workflows coupled with broadband – directly delivering multiple delivery streams to a more expansive delivery network. appropriate.
the a report It also covers a number of baselines on bandwidths, codecs, and resolutions used in live streaming workflows for large and medium-sized broadcasters, OTT, and live event broadcast companies.
One point to note: 1080p resolution stubbornly refuses to cede ground to 4Kbut this is good news for Hardware acceleration component manufacturers such as AMD sponsor. Hardware acceleration not only thrives through widespread adoption of streaming, it also provides a platform on which energy innovations can be used to scale approaches that are rational from a financial and energy consumption standpoint.
We’ll continue to research energy consumption, both in the lab and through surveys like this, as we move into 2025. But for now…
Download the findings in the ultra-low latency interactive live streaming report here

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